Blockland Forums > Suggestions & Requests

Reversable gravity

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Audax:


--- Quote from: MegaScientifical on May 31, 2010, 02:26:15 AM ---Yes, it's on a way more advanced version of the engine. It is not possibly by actually changing game gravity, but someone always finds a workaround.

The main problem is the player model can't spin on the Z axis. It can by use of a vehicle (skies count, you are mounted to an invisible ski vehicle), but that is excessive.

--- End quote ---

Using a vehicle would have it's limits too, if you were to use the skis you could not jump or crouch, you would also need a slope or have gained speed to continue forward or change your direction.

jamesblock:

Why cant blockland mapping/scripting ever be so god-damn simple...?

psycopathic clown:


--- Quote from: jamesblock on May 31, 2010, 02:32:55 AM ---Why cant blockland mapping/scripting ever be so god-damn simple...?

--- End quote ---
Because its Blockland.

HellsHero:


--- Quote from: psycopathic clown on May 31, 2010, 04:53:55 AM ---Because its Blockland.

--- End quote ---
No, because it's Torque.


--- Quote from: Audax on May 31, 2010, 02:29:04 AM ---Using a vehicle would have it's limits too, if you were to use the skis you could not jump or crouch, you would also need a slope or have gained speed to continue forward or change your direction.

--- End quote ---
You could easily fix that by changing how the skis/vehicle moves.


MegaThunderGalaxyFire:


--- Quote from: jamesblock on May 31, 2010, 02:15:59 AM ---YOUR YOUR YOUR YOUR gravity

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