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HL2- Overrated?

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Sirrus:

First of all, let me be very clear- I loved HL2 and I think it's a wonderful, outstanding game.

That being said, I don't understand the accolades that it has gotten, such as "best game ever". There are a few fields that I think HL2 does beautifully in, and those are the following:


* Voice acting, storytelling and character animation.
* Graphics for the time.
* Technical advancements with Source engine and level optimization.
* Character animation.
* Great level design and crafting of a specific atmosphere and feel.
* Realistic physics engine for 2004.
However, I found the gameplay to be incredibly linear, and replay value to be rather low. It also was perhaps a bit on the short side. Deus Ex, even with its stuffty graphics, (at times) laughable voice acting, and a pretty goofy physics engine had phenomenal gameplay where you could play it through eight times and find new things each time. The story was also very well written.

Hell, I even liked GTA:SA more than HL2.

In short, HL2 was graphically and technologically a great game, but it felt like playing through a book. It was a damn good book, but I never felt attached to the decision making process in the game. It didn't suck me in by allowing me to make decisions (or at least seem like I was making decisions) about how I accomplished an objective.

Anybody else get the same feeling?

Qwepir:

I agree. It gets way too much praise.

Proog:


--- Quote from: Qwepir on June 01, 2010, 06:11:18 PM ---I agree. It gets way too much praise.

--- End quote ---


tails:

Goofy physics are fun.

Plus i've played through it about 40+ times, Most of those times multiplaying with synergy

Madmitten:

it has hardly any replay value except for synergy.
sandbox games are becoming more and more prevalent in the gaming industry.

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