Author Topic: Blockland uses the wrong port  (Read 1123 times)

my dedicated server has decided to use port 28100 instead of port 28000. Here is the console log:
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Starting Internet Server
Binding server port to default IP
UDP initialized on port 28100

Initializing UPnP...
--------------------
List of UPNP devices found on the network :

 desc: http://10.0.0.202:2869/upnphost/udhisapi.dll?content=uuid:57aa5c23-63d6-48bd-8fd3-2c5b1e597f47
 st: urn:schemas-upnp-org:device:InternetGatewayDevice:1


 desc: http://10.0.0.1:2869/IGatewayDeviceDescDoc
 st: urn:schemas-upnp-org:device:InternetGatewayDevice:1


Found valid IGD : http://10.0.0.1:2869/WANIPConnCtrlUrl

Local LAN ip address : 10.0.0.104

ExternalIPAddress = xx.xxx.xxx.xx

Internal IP:Port = 10.0.0.104:28100

External xx.xxx.xxx.xx:28100 UDP is redirected to internal 10.0.0.104:28100
(I replaced my external IP with Xs, dont want it floating around)

any way to make blockland use port 28000 again?

C:\Blockland\config\server\Prefs.cs

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$Pref::Server::AdminPassword = "";
$Pref::Server::AllowColorLoading = "0";
$Pref::Server::AutoAdminList = " ";
$Pref::Server::AutoAdminServerOwner = 1;
$Pref::Server::AutoSuperAdminList = " ";
$Pref::Server::BanTime = 1800;
$Pref::Server::BrickLimit = 128000;
$Pref::Server::BrickPublicDomainTimeout = "-1";
$Pref::Server::BrickRespawnTime = 30000;
$Pref::Server::ClearEventsOnClientExit = 1;
$Pref::Server::ConnectionError = "";
$Pref::Server::DisableBotPainting = "1";
$Pref::Server::ETardFilter = 1;
$Pref::Server::ETardList = " u , r , ur , wat , wut , wuts , wit , dat , loel , y ,";
$pref::Server::FallingDamage = 1;
$Pref::Server::FillCan_MaxBricks = 500;
$Pref::Server::fxWaterToRealWater = "0";
$Pref::Server::Info = "Info Goes Here";
$Pref::Server::KickBanTime = 300;
$Pref::Server::MaxBricksPerSecond = "10";
$Pref::Server::MaxChatLen = "120";
$Pref::Server::MaxPhysVehicles_Total = "10";
$Pref::Server::MaxPlayers = "10";
$Pref::Server::MaxPlayerVehicles_Total = "150";
$Pref::Server::Name = "";
$Pref::Server::Password = "";
$Pref::Server::Port = "28000";
$Pref::Server::Quota::Environment = "100";
$Pref::Server::Quota::Item = "25";
$Pref::Server::Quota::Misc = "100";
$Pref::Server::Quota::Player = "10";
$Pref::Server::Quota::Projectile = "25";
$Pref::Server::Quota::Schedules = "50";
$Pref::Server::Quota::Vehicle = "5";
$Pref::Server::QuotaLAN::Environment = "500";
$Pref::Server::QuotaLAN::Item = "50";
$Pref::Server::QuotaLAN::Misc = "300";
$Pref::Server::QuotaLAN::Player = "64";
$Pref::Server::QuotaLAN::Projectile = "50";
$Pref::Server::QuotaLAN::Schedules = "300";
$Pref::Server::QuotaLAN::Vehicle = "20";
$Pref::Server::RandomBrickColor = 0;
$Pref::Server::ResetOnEmpty = "0";
$Pref::Server::SuperAdminPassword = "";
$Pref::Server::TooFarDistance = "100";
$Pref::Server::WelcomeMessage = "\\c2Welcome %1.";
$Pref::Server::WrenchEventsAdminOnly = 0;
$pref::Net::PacketRateToClient = "128";
$pref::Net::PacketRateToServer = "128";
$pref::Net::PacketSize = "1000";
$Pref::Net::LagThreshold = "400";

Replace yours with this it will be easier Lol Or
Code: [Select]
$Pref::Server::Port = "28000";Set this one to the port needed. your choice.

if you don't want us to see your IP, don't join any servers that arn't LAN, and don't make any servers that arn't LAN or SP? we can see you're IP when you connect, or we connect to your server...

true about the IP- anyway, I restarted my router and it worked fine. I think that the UPNP server in the router had issues. locking