Blockland Forums > Suggestions & Requests

VCE with Bots

Pages: << < (3/4) > >>

Funny guy329:


--- Quote from: SirLancelot7 on June 04, 2010, 05:23:34 PM ---Number of people confused >= 2

I don't want the bot attacking...  or moving..  I want a talk animation, emote, etc.

--- End quote ---

DoEmote

SirLancelot7:

I know.  dur.  I want OnVariableTrue -> Bot -> DoEmote

But with the OnVariableTrue event, bot isn't a target.  I'm asking for the next VCE to include bot as a target.

Amade:

All bot events have an equivalent that can be used from the bot's spawn brick. Instead of

OnVariableTrue -> Bot -> DoEmote

You could just use

OnVariableTrue -> Bot'sSpawn -> BotDoEmote

SirLancelot7:

I didn't see an onBotspawn target either

Deathwishez:


--- Quote from: SirLancelot7 on June 04, 2010, 08:05:13 PM ---I didn't see an onBotspawn target either

--- End quote ---

onBotSpawn = Self when triggered from spawn, or <NAMED BRICK> {Bot_Spawn} when triggered from another.

Improvising 101. Lern2does

Pages: << < (3/4) > >>

Go to full version