Blockland Forums > Suggestions & Requests

A new brick and event

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phflack:

for the brick, what about the ramped brick but rounded (see attatchment for the ramped brick)
for the event, what about a vehicle target on self, for the vehicle spawn, sorta like with bot events? and you can add velocity, health, and other things that you can do with vehicle events?

Peejster:


--- Quote from: phflack on June 04, 2010, 04:06:02 PM ---for the brick, what about the ramped brick but rounded (see attatchment for the ramped brick)

--- End quote ---
That'd be nice.

phflack:

bump

-Pablo-:


--- Quote from: phflack on June 15, 2010, 09:06:09 PM ---bump

--- End quote ---
-er cars

Atomshock:

Vehicle control events do not have these events no?
http://forum.blockland.us/index.php?topic=90852.0
http://forum.blockland.us/index.php?topic=94558.0
Cross out what I said, the onvehicletouch event is Failbinned and always will be. Trader's little quote will probably explain it.

--- Quote ---This Add-On basically uses a method of vehicle detection that Trigun used previously in an Add-On that was also failed.  It involves running a function on a schedule, several times a second that searches around every vehicle in the server to see if any bricks are near.  There's not even a guarantee that the vehicle is actually colliding with the brick because of the way this check works.  This check is based on the bounding box of the vehicle, which is almost never the same size as the vehicle's collision mesh.  So, not only do you have a persistent schedule running the entire time the server is alive, you also have a detection method that isn't accurate.  The only way to get an accurate, efficient onVehicleTouch event is to have Badspot expose the engine's vehicle collision functionality (onCollision, etc) to TorqueScript.  You're just going to have to wait for him to add this functionality, because I'm going to fail any Add-On that offers an TorqueScript-based onVehicleTouch event.
--- End quote ---
So basically, this event will not exist until Badspot finds it necessary to change the Torque Engine to make it possible
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