Devin walked past the two door-like thingamabobs and read the notice.
Devin discovered that there is a "Blood Elemental" behind the wood barricade
Devin discovered that the commanding officer of the facility he's in has got a temper.
Devin discovered that if he enters the armory he might get shot by the people in there whoa re afraid of the Blood Elemental
Devin discovered that the Commanding officer of the facility he's in doesn't know what wood is.
Visual notes:Devin is covered in blood; due to
Bloodlust Devin gains a mood boost.
There is a metallic auto-door closest to Devin that has a sign saying "ARMORY" above it. Devin presumes that he is in America. Devin knows there are people in there who will shoot him if he enters.
There is a rectangular opening similar to the auto-door after the auto-door that is missing a door and isn't a door. Instead, it is barricaded (from the inside) and blood seeping from the bottom of it. there are also a few breaks in the wooden barricade that are also blood stained. Devin knows there is a "Blood Elemental" inside.
On the east-most side of the room there is a notices board with a note pinned to it that addresses the issues with the blood elemental in the room in between the notice board and the armory as well as the people holed up in the armory.
Devin is on the left side of the room. There may be something on the right.
Current Statistics of Devin:Mood: Happy,
Bloodlust (Will comply with most or all commands)
Health: Good, Diminishing (Devin's health is at a good state, but is slowly diminishing)
Fighting abilities: Air dash, Grab opponent, Throw opponent
Diet: N/A
Telekinesis level: Poor
Conversational level: decent
Relationships: [NAME]b (acquaintance, deceased)
INVENTORY:Hands,
Bullet(s) (Pistol),
Bullet(s) (Pistol),
Bullet(s) (Pistol),
(Empty),
(Empty)
Mood key:
Blue tint - Worried
Blur - confused
Red tint - stressed
Green tint - fine
Glow - improved mood