Blockland Forums > General Discussion
Is The Player-Light In The Blockland Folder?
Daenth:
--- Quote from: curiosblockland6 on June 13, 2010, 10:59:01 AM ---I'm no scripter,But that may work,Find out for yourself?
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It won't work.
Man you guys are stupid.
--- Quote from: LFOO on June 13, 2010, 10:25:35 AM ---echo(localclientconnection.player. light.getDatablock().getName());Green_Light
What about this?
--- End quote ---
Anything after the ";" in the console will break the code.
Do you not know what Space Guy's code is for?
EDIT:
--- Quote from: Space Guy on June 12, 2010, 05:36:17 PM ---Start a non-dedicated server
When you spawn, use the Light then put this in console:
--- Quote ---echo(localclientconnection.player. light.getDatablock().getName());
--- End quote ---
If you then create a light type (look at the default Light_... add-ons) with that as the name it'll replace the default Player's Light in the wrench menu and when you press L.
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Maybe this will give you a hint.
Butler:
One thing if you get into scripting. NEVER use a space. Always use and underscore.
EDIT: That was inaccurate. That rule only applies in codes.
General:
I'll do the easy part for you to save time...
--- Code: ---datablock fxLightData(PlayerLight)
{
uiName = "Player's Light";
LightOn = true;
radius = 10;
brightness = 9;
color = "# # # #";
flareOn = true;
flarebitmap = "base/lighting/corona";
NearSize = 2;
FarSize = 1;
};
--- End code ---
Just enter the color you want and package it as an Add-On.
You do know how to package, right?
SpreadsPlague:
--- Quote from: LFOO on June 13, 2010, 10:25:35 AM ---echo(localclientconnection.player. light.getDatablock().getName());Green_Light
What about this?
--- End quote ---
No, use the exact code Space Guy posted..
phflack:
the flare is in
blockland\base\lighting
just btw