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Models Disappear at a certain distance from camera.....
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takato14:
Hello. Well, it is what it is..... my projectile model disappears when it reaches a short distance away from the camera. Has anyone else met this problem and/or know how to fix it?
Anybody:


Your LOD(s) are wrong, make sure that all the numbers are 0.
takato14:

--- Quote from: Anybody on June 12, 2010, 06:30:54 PM ---

Your LOD(s) are wrong, make sure that all the numbers are 0.

--- End quote ---
Eh what program is that? I use Blender dude. So your sayin i have to set a collision mesh for projectiles?
TheKhoz:

--- Quote from: takato14 on June 12, 2010, 07:44:44 PM --- Eh what program is that? I use Blender dude.

--- End quote ---
No, he is saying that your Level of Details need to be 0, and your projectile needs to face on, and be a the center of the axis.
takato14:

--- Quote from: TheKhoz on June 12, 2010, 08:47:33 PM ---No, he is saying that your Level of Details need to be 0, and your projectile needs to face on, and be a the center of the axis.

--- End quote ---
Ok, its at the axis center, and by "level of details" you mean the "Detail(x)" empty? Set it to Detail0 instead of Detail32?
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