Blockland Forums > Modification Help
The Bug & MAS Mods (Server coming maybe)
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Gravity Cat:

--- Quote from: lordician on June 28, 2010, 09:45:11 AM ----snip-

--- End quote ---
Didn't knew that spawning vehicles with director is impossible :P (I never used vehicles when having director on...)

If you think about making the nests with bricks, why not like in the creeper game mode? On that way every nest would be different, maybe even reqiures different cactics to destroy it. Of course, add some options, like max size (radius) for a single nest, max nest count and other stuff. If you want the player to be pulled "into" the nest, maybe just turn off collision on some of the bricks and let the player "stick" half inside the nest, maybe giving the possibility of rescuing caught players before they get eaten up completely :P
lordician:

--- Quote from: heedicalking on June 28, 2010, 09:59:42 AM ---Zapt has no opportunity to do what you want to do unless you want to do extensive coding. Zapt is a plug in and play type of deal. You can't do RPs with it since it is all on a time limit. You cannot have bugs vs zombies vs national socialists like you can in rot's, it just does not work well with what this mod seems to be.

If you are looking for good ai and a working mod, I suggest coding your own zombie mod, since neither rot's or iban's are easy to sift through and find what you are looking for.

If you were to make your own zombie mod, I suggest using craftsmen_zombies as a base. It is easy to look through, it comes with zombies who do unique things (zombies that pick up mini zombies and throw them, zombies who explode when you touch them), and it should be very easy to modify.

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Hmm, that's true, and eventually our idea is to create our own AI indeed.
It's all up to ArmyUnit to decide what to do and if we are going to do something. ;P
But thanks for your opinion and information nonetheless Heedicalking. :3

--- Quote from: Gravity Cat on June 28, 2010, 10:04:26 AM ---Didn't knew that spawning vehicles with director is impossible :P (I never used vehicles when having director on...)

If you think about making the nests with bricks, why not like in the creeper game mode? On that way every nest would be different, maybe even reqiures different cactics to destroy it. Of course, add some options, like max size (radius) for a single nest, max nest count and other stuff. If you want the player to be pulled "into" the nest, maybe just turn off collision on some of the bricks and let the player "stick" half inside the nest, maybe giving the possibility of rescuing caught players before they get eaten up completely :P

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As far as i know, the nest gamemode/idea is just a rough idea at this moment.
We will consider your ideas.
Efmu:
So I justo pen files and look at the things? Or at least thats one way?
Eh, okay ill try and do that and see what i learn.
lordician:

--- Quote from: Efmu on June 28, 2010, 10:35:28 AM ---So I justo pen files and look at the things? Or at least thats one way?
Eh, okay ill try and do that and see what i learn.

--- End quote ---
That's one way.

Take a look at the coding help section.
There are some helpfull starters guides there.
lordician:
There is so much to discuss when Army is online... :S
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