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| The Bug & MAS Mods (Server coming maybe) |
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| Trinity Armory:
--- Quote from: lordician on November 05, 2012, 05:39:09 PM ---Mechwarrior mechs would be better off just changing the player type of the players rather than relying on being vehicle like mechs IMO. --- End quote --- True I guess, but still, this kinda system... The only thing I'm worried about is that this'll mean another chunk of datablocks to my server. I really should cut down on some of the shiny options I got, but I dun wanna :< |
| lordician:
I don't and i didn't add any datablocks. I generally only work with functions and the such. ;) Of course we try to keep it low on datablocks. |
| ArmyUnit:
--- Quote from: Trinity Armory on November 05, 2012, 10:52:35 AM ---Necron playertype plus Battle Droid playertype = Random robot army, add some rouge ASNs and we got shinies :D --- End quote --- I might actually do this. --- Quote from: lordician on November 05, 2012, 05:26:36 PM ---ARGH.... I am so close to getting some things to work... But this bloody error keeps popping up. (CODE RELATED) I am giving up for today. Done: - System to only allow Power Suit Playertype players to pick up Power Suit weapons. - Configured the rifle of the Power Suit to work with this system. - Power Suit spawns in standby mode, wakes up when someone mounts it, goes to standby when unmounted. Not done: - Started on a support script called Support_ControlledMounts, this allows for a better control over your mech. - Seperate inventory when you get into the mech, gets saved on unMount. (95%) - Picking up items for the mech is a bit impossible right now, almost fixed. Now you can pick it up a lot of times.... Woops, well at least you pick it up! :D - You actually control the mech itself, instead of just being in the driver seat, this allows you to crouch, sit and all that stuff. - Crouching is bugged (Blockland glitch, crouching when your own datablock is the Power Suit isn't bugged), can't uncrouch. Working on it. ???% - Can't sit. Working on it. ???% - Weapons you equip, equip to the player instead of the Power Suit. Haven't started on this, i want to fix the whole inventory first. As you can see, a lot of nice things that will make the Power Suit superior over the other so called 'mechs' IMO. >:) --- End quote --- :O All looks great so far! --- Quote from: lordician on November 05, 2012, 06:46:05 PM ---Of course we try to keep it low on datablocks. --- End quote --- The creation of bosses excluded. :X Changelog tiem: ==BALANCE== +Reduce the health of sentries from 150 to 100 ==TRENCHDIG== +Added another capturable bug area (sand cave) <-- When an enemy caps this point, the Scorpion, Sand Parasite, and Tick will be disabled +Updated the MAS vent breaking system <-- Saves on named bricks C: +Moved the shotgun class to the heavy weapons group +Moved the bullpup class to the standard group +Added the IceAxe to the assault rifle class display ==MISC== +Shorten the standing bounding box height of the Sand Parasite SLIGHTLY +Removed some detail from the zapper and Orb launcher weapon models (unneeded detail. You won't even notice it missing) +Added a look animation to the Scarab-Wasps The look animation for the Scarab-Wasp isn't that noticeable. It's kinda just-- that. It blends very nicely with the other animations, which is really great. :) Also, some pictures from awhile ago: (Sometimes, loading the build looks neat) And finally, here is the new Powerplant: (Touching the glowy areas will give you a shockingly amazing experience! C: |
| Trinity Armory:
--- Quote from: lordician on November 05, 2012, 06:46:05 PM ---I don't and i didn't add any datablocks. I generally only work with functions and the such. ;) Of course we try to keep it low on datablocks. --- End quote --- Point I was making was more of a pun. New datablocks required cause new support and all that :P Aw well, I got a theoretical removal I could do if needbe that's a good 3-4 add-ons related to bosses not seen yet --- Quote from: ArmyUnit on November 05, 2012, 07:15:53 PM ---The creation of bosses excluded. :X --- End quote --- I totally blame the CrCIA Suit I have totally yet to nerf :S --- Quote from: ArmyUnit on November 05, 2012, 07:15:53 PM ---I might actually do this. --- End quote --- Yey, I'm helping! :D |
| HanHan13:
Hey Army, in the third pic you have something green in your hand, what is that thing? I'm thinking that it's ether a rocket launcher or a green pipe but idk. Those are great pics btw. |
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