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The Bug & MAS Mods (Server coming maybe)

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Blockomaniac:

maybe decrease the velocity/distance of the jump but give them more control over it mid-air

ArmyUnit:


--- Quote from: Blockomaniac on March 26, 2017, 08:24:29 PM ---maybe decrease the velocity/distance of the jump but give them more control over it mid-air

--- End quote ---

Giving them more air-control might make too maneuverable tbh, but I can try it.

Futurjojo:


--- Quote from: ArmyUnit on March 26, 2017, 08:26:39 PM ---Giving them more air-control might make too maneuverable tbh, but I can try it.

--- End quote ---

Maybe there could be some air strafe system like in Team Fortress 2


--- Quote ---To air strafe, a player air accelerates to one side while smoothly turning the mouse in that direction. This change in orientation changes the direction of your attempted air acceleration relative to the actual direction of motion, and the component of air acceleration in that direction becomes less than the acceleration cap. This small difference between the component and the cap allows a small amount of further acceleration to occur, and you move slightly in that direction. Thus, a smooth continuous mouse movement ensures that you're always below the acceleration cap and capable of accelerating to that side. This transforms your path through the air into a smooth curve.
Technique
--- End quote ---


Source : https://wiki.teamfortress.com/wiki/Strafing

ArmyUnit:

That sort of behavior should already be present in Blockland as far as I know. Increasing the air control factor of a playertype would pronounce that effect even more.

Futurjojo:

Doop.


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