Bump, got any news on the progress?
Not much, unfortunately. I've been busy with school and other game projects. The Exo-Suit needs code to be made for the jetpack (which is Lordician's job atm, but he is very busy with irl, so I might have to make that myself in the end). I still have a some animations to make for the Exo-Suit, but not a huge amount, and I also need to make a number of effects and sounds.
I think the plasma cutter also needs it's script mostly redone, but that's not as much of a priority as the jetpack code.
As for other Bug/MAS mods, nothing really has been done. There are a few bug mods that could be finished and put ingame, but I feel like no one really cares about the Bug mods anymore, so I'm not sure I'll bother finish those bugs for Blockland.
I've gotten to the point where I'd rather develop stuff in Unity, because there I have much more freedom to make whatever functionality I want and I have access to much better physics (I could actually implement stuff crawling on walls with proper animations, for example). Not saying I'm actually making a full-blown Bugs/MAS game at the moment, but I suppose it's a possibility for the distant future.