Blockland Forums > Suggestions & Requests
V16: More visible lights? [VIDEO]
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Teneksi:
Lights at a long distance or grouped with several other lights begin to stop rendering, and there is no option to disable this.

What I'm asking for is that option, to be able to see the effects of many more lights simultaneously.

I hope that this may be done as part of Version 16. Lights are a very important part of creating beautiful scenes, and their correct use provides great potential for the game as a whole.


TomTheGeek:
I actually noticed this when I was building something with lots of lights for a needed effect. When I noticed it I was disappointing about it.

I support this for many, MANY reasons.
GenaralSkar:
I was making a night version of ACM city and noticed this as well.
Raeyok:

--- Quote from: My YouTube comment ---Very beautifully-made video bro, you're already getting good at Vegas. This is an excellent suggestion as well, I always hate when the lights do this.

--- End quote ---
Packer:
From what I can tell, each brick is lighted individually causing bricks lighting effect to fade to black on the far side of the direction of the light causing these lighting issues, I highly HIGHLY doubt this will ever be fixed. In the Torque Lighting pack or whatever it was called (introduced into Torque at version 1.4.0 I believe) completely redid the lighting for the Torque engine allowing better lighting in dark areas rather then a flat face.
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