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Opinions on game art style
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Diran:
So, I've been doing a little work on a weird little game using UDK. And I was wondering if anyone had any suggestions on what kind of art style the game should have. Its supposed to have a kind of haven and hearth feel, but I didn't want to start making any art before I decided how I wanted the game to actually look :P

So, anyway, I guess I should give some examples of what I mean by the different art styles

Realistic: You know what realistic graphics look like

Anime: Kindof Mabinogi/Valkyria Chronicles feel

SOTC/LOZ Twilight princess: Kindof a mix between the two, Google them if you want an example.

So, hopefully I can decide on a style soon and start work. I'm kindof in between drawn anime and realistic right now, but I'd like some opinions.

beamsword:
TF2's art style.
dkamm65:
Realistic.

Click for larger.
Block Box:
No do cel shaded like LOZ: Windwaker
Kevdude:
Depends on the game's theme
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