| Blockland Forums > Modification Help |
| Multiple Mount Points or Multiple Offsets For One Model? [SOLVED] |
| (1/1) |
| Audax:
Is it possible to mount a model to multiple mount points? I'm trying to do it with this: --- Code: ---datablock ShapeBaseImageData(Para2Image) { // Basic Item properties shapeFile = "base/data/shapes/empty.dts"; emap = true; // Specify mount point & offset for 3rd person, and eye offset // for first person rendering. mountPoint = 3; offset = "0 0 0"; eyeOffset = 0; rotation = ("0 0 0"); correctMuzzleVector = true; className = "WeaponImage"; item = BowItem; //This doesn't do anything ammo = " "; MPused = 0; projectile = LightningBolt; projectileType = Projectile; melee = false; armReady = false; //Raise your arm? lightType = "ConstantLight"; //This has never been done before lightColor = "0 1 1 1"; LightTime = "1000"; lightRadius = "4"; stateName[0] = "Activate"; stateTimeoutValue[0] = 0.15; stateTransitionOnTimeout[0] = "Ready"; stateSound[0] = LightningZapSound; stateName[1] = "Ready"; stateTransitionOnTriggerDown[1] = "Fire"; stateAllowImageChange[1] = true; stateSequence[1] = "Ready"; stateEmitter[1] = LightningAmbientEmitter; stateEmitterTime[1] = 600; stateName[2] = "Fire"; stateTransitionOnTimeout[2] = "Reload"; stateTimeoutValue[2] = 1; stateFire[2] = true; stateAllowImageChange[2] = false; stateScript[2] = "onFire"; //function activated at this point, see below stateWaitForTimeout[2] = true; stateSound[2] = LightningFireSound; stateName[3] = "Reload"; stateSequence[3] = "Reload"; stateTransitionOnTriggerUp[3] = "Ready"; stateTransitionOnTriggerDown[3] = "Fire"; stateSequence[3] = "Ready"; }; --- End code --- and instead of it mounting to mount point 3, I want it to mount to mount point 0, 1, 3 and 4. |
| Destiny/Zack0Wack0:
You need to make 4 separate images, changing their mountPoint to 0, 1, 3 and 4. Then mount them all at the same time. |
| NomAplemNom:
Aww D: stole it for me! |
| Audax:
--- Quote from: Destiny/Zack0Wack0 on June 20, 2010, 09:58:33 PM ---You need to make 4 separate images, changing their mountPoint to 0, 1, 3 and 4. Then mount them all at the same time. --- End quote --- Thanks, I also looked at Akimbo Guns for an example. |
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