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No minigame owner
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darerd:
Does the following code, by experience, make the owner of the minigame the client is in no one so that the minigame will be open until the server closes or a different script sets a new owner?


--- Code: ---%client.minigame.owner = 0
--- End code ---
Destiny/Zack0Wack0:
You're walking into a pile of stuff, I can tell you. It's possible to make dedicated minigames but even the final output is buggy as hell.

No, setting the owner to 0 will not help.  The minigame needs 1 player at all times to survive. I got around this by making a fake client to sit as the owner until the owner came back. It worked but there were so many bugs. I suggest you don't attempt this.
darerd:
Okay, but one quick question, the owner variable DOES go by blid, right?
Kalphiter:
Goes by client #
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