Author Topic: I made a game! Yay!  (Read 1186 times)

Current version: v0.2-build 18

http://www.mediafire.com/?yjooywzmz4t

This took about... 90 minutes to make, and I'd like some beta testers.

This game is called Coin Catch. Press F1 in-game for more information.

UPDATES FROM v0.1 to v0.2:
6 BGM loops were added
Speed of the game was increased.
Fullscreen can be on or off now.
Minor bugfixes.

Just replace the old .exe file with this .exe file.


« Last Edit: June 23, 2010, 01:03:30 PM by TheBlackParrot »

What programming language?

90 minutes to make a game.

I think that alone says it's not worth playing.

Sounds like Mario minus everything except the coins.

What programming language?
GML, Game Maker Language. Obviously, it's used in Game Maker. :P
90 minutes to make a game.

I think that alone says it's not worth playing.
It's just something that you may do when you have nothing else to do.

I make stuff too, C++ with SDL and Winsock if it's multiplayer.

It's glitched. When the coins started dropping, the catcher stopped moving when I moved it to the right a little from the starting position. This only occurs when the coins are coming down though. The second time I moved it when the coins weren't coming down, and when they started the catcher stopped moving completely.

It's glitched. When the coins started dropping, the catcher stopped moving when I moved it to the right a little from the starting position. This only occurs when the coins are coming down though. The second time I moved it when the coins weren't coming down, and when they started the catcher stopped moving completely.
Didn't see that. I know hao2fix though.


Bumped for an update to the game.