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64 Maximum Players?

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Moybus:


--- Quote from: Bomb Kirby on June 22, 2010, 09:50:54 PM ---( Not lieing. Kompressor was there O_o )

--- End quote ---

this is why we can't have nice things.

like setshapename on players.

Also, it has to do with how many ports you forward. I don't think Kal's method will work if you don't actually forward 64 ports.

ZSNO:


--- Quote from: Moybus on June 22, 2010, 09:54:25 PM ---this is why we can't have nice things.

like setshapename on players.

Also, it has to do with how many ports you forward. I don't think Kal's method will work if you don't actually forward 64 ports.

--- End quote ---
WRONG

--- Quote from: kompressor on December 31, 1969, 07:00:00 PM ---
--- Quote from: Chrono on December 31, 1969, 07:00:00 PM ---Ability to raise max players over 32. Remember to forward extra ports, example, 100 players would need ports 28000-28100 forwarded

--- End quote ---
This is a lie. It only needs 28000 open.
--- End quote ---
Dont bother me about the dates

Moybus:

oh

:c

Max4344:


--- Quote from: Kalphiter on June 22, 2010, 09:51:34 PM ---$Pref::Server::MaxPlayers = 64;

--- End quote ---
Wait does it work with UPnP?

Kalphiter:

You obviously don't know what UPnP is

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