| Blockland Forums > Modification Help |
| Controlling Animations - Similar: Freelook |
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| MegaScientifical:
Double Post --- Quote from: Space Guy on June 23, 2010, 05:19:39 AM ---If you use player.setLookThread("threadname") then trying to look up and down will instead scroll along the frames of the normal bend up/down. It might be handy for movies etc. if that's what you're trying to do. --- End quote --- I tried it, but wasn't working. How EXACTLY do you use that? Using it directly on the player model didn't work. Neither on the datablock. But I might be misusing it. Google didn't even find the command mentioned anywhere in the internet... |
| Space Guy:
Sorry, it was setArmThread, not setLookThread. localclientconnection.player. setArmThread("death1"); |
| MegaScientifical:
--- Quote from: Space Guy on June 24, 2010, 02:54:28 AM ---Sorry, it was setArmThread, not setLookThread. localclientconnection.player. setArmThread("death1"); --- End quote --- Well, still doesn't solve pausing the animation at a specific point. |
| MegaScientifical:
Would be cool to leave doors ajar... |
| MegaScientifical:
Or maybe make the BoxTruck doors half open... |
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