| Off Topic > Games |
| Zelda World - Alpha |
| << < (62/95) > >> |
| SkullCandy:
yay packers place |
| SkullCandy:
this beautiful piece of work doesn't deserve to be on the second page. |
| Irishbandit:
when do we gets sowrds |
| Tom Gunn:
Yeah when do we get sowards |
| oromis:
If anyone is actually committed to helping me, I found the file in which the error states to be coming from, and the line of code it refers to is --- Quote ---singleton ShaderData( ParticlesShaderData ) { DXVertexShaderFile = "shaders/common/particlesV.hlsl"; DXPixelShaderFile = "shaders/common/particlesP.hlsl"; OGLVertexShaderFile = "shaders/common/gl/particlesV.glsl"; OGLPixelShaderFile = "shaders/common/gl/particlesP.glsl"; pixVersion = 2.0; --- End quote --- |
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