| Blockland Forums > Modification Help |
| Image overlap/whiteout effect question |
| (1/6) > >> |
| lordician:
Lately i am wondering how the white out effect works. The one that is used in the flash grenade and event and more. But as the whiteout effect is a default function, it is protected and i cannot see into the code or anything. So, i would like to know if anyone knows how to do such an effect, or do something like that. I was thinking it was done by an image overlapping the player's screen, like a hud, but the effect seems to dissappear slowly and is made to be used with different intensities.. Please, help me and answer this question as i am very curious about this. |
| Human Reaper:
http://www-rohan.sdsu.edu/~stewart/GPGT/Appendix%20A%20-%20Quick%20References.pdf search for whiteout "ctrl+f" |
| Placid:
--- Quote from: Human Reaper on June 27, 2010, 07:26:37 PM ---http://www-rohan.sdsu.edu/~stewart/GPGT/Appendix%20A%20-%20Quick%20References.pdf search for whiteout "ctrl+f" --- End quote --- this, or you could just look into the flash grenade and/or event.. |
| lordician:
So, the whiteout effect itself is default. I didn't searched the guide so i indeed overlooked that detail, however, i am asking if i can make an effect similiar to that. Like for example, a black version of whiteout. |
| Human Reaper:
--- Quote from: lordician on June 28, 2010, 01:59:01 PM ---So, the whiteout effect itself is default. I didn't searched the guide so i indeed overlooked that detail, however, i am asking if i can make an effect similiar to that. Like for example, a black version of whiteout. --- End quote --- Well, I am about to hit myself very hard. This is becuase you have not been searching... you know what you must do.... |
| Navigation |
| Message Index |
| Next page |