Blockland Forums > Modification Help
Image overlap/whiteout effect question
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MegaScientifical:
Uhh... Could you do something like Randy's extremely old Admin GUI hack? It added GUI elements to the Admin GUI (and still does for me... which is annoying since the GUI has changed since then). Maybe you could add a full-screen element for displaying an image and have that fade in and out? Maybe using the same effect as the main menu?
Space Guy:
That would require you to trust that clients actually have your mod and haven't edited it to give yourself an advantage. (You can see vs everyone else blinded = ?)
MegaScientifical:

--- Quote from: Space Guy on June 29, 2010, 08:22:14 AM ---That would require you to trust that clients actually have your mod and haven't edited it to give yourself an advantage. (You can see vs everyone else blinded = ?)

--- End quote ---

Well obviously, but who's to say this would need to be used in such situations? Yes, they'd need it too, but again: So?

Meh, that's the obvious stuff you listed. No way against it, but it's probably the only way to do it efficiently.
Ephialtes:
The setWhiteout method is a console method defined within the engine. It just "draws whiteness" onto the PlayGui - there's no image overlap.
Human Reaper:
So why does setblackout no longer work?
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