| Blockland Forums > Suggestions & Requests |
| BrickKill/KillBrick |
| << < (3/4) > >> |
| Daenth:
--- Quote from: pitfall on June 24, 2010, 08:11:04 PM ---You would still have to reload/build anyway. --- End quote --- That and you don't need killbrick. Just use fake-kill. |
| lilboarder32:
--- Code: ---registerOutputEvent("fxDtsBrick","killBrick"); --- End code --- |
| phflack:
--- Quote from: shortazn97 on June 24, 2010, 05:16:31 PM ---Just use FakeKillBrick and make the time if disappearance -1. --- End quote --- you can't do -1 for fake kill |
| police man:
--- Quote from: phflack on June 25, 2010, 01:16:24 AM ---you can't do -1 for fake kill --- End quote --- Why? Is it because it will lag server? |
| Orion:
--- Quote from: police man on June 25, 2010, 02:13:20 AM ---Why? Is it because it will lag server? --- End quote --- handicap. --- Quote from: phflack on June 25, 2010, 01:16:24 AM ---you can't do -1 for fake kill --- End quote --- Fake kill, then dissappear 5 seconds later. When you are in a DM, use OnMinigameReset to make whatever you blow up respawn. |
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