| Blockland Forums > Modification Help |
| Sounds Issue with Disc |
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| Crysist:
--- Code: --- filename = "./ DiscHit.wav"; --- End code --- Why did you put a space between / and disc? I think then it tries to find a file named " dischit.wav" instead of "dischit.wav". Because the state --- Code: --- stateSound[5] = DiscFireSound; --- End code --- is right, it matches. And so does --- Code: ---datablock ExplosionData(DiscExplosion) { //explosionShape = ""; lifeTimeMS = 150; soundProfile = DiscExplosionSound; //... --- End code --- So try taking away those spaces with the file paths. |
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