Blockland Forums > Modification Help
Sounds Issue with Disc
Crysist:
--- Code: --- filename = "./ DiscHit.wav";
--- End code ---
Why did you put a space between / and disc? I think then it tries to find a file named " dischit.wav" instead of "dischit.wav". Because the state
--- Code: --- stateSound[5] = DiscFireSound;
--- End code ---
is right, it matches. And so does
--- Code: ---datablock ExplosionData(DiscExplosion)
{
//explosionShape = "";
lifeTimeMS = 150;
soundProfile = DiscExplosionSound;
//...
--- End code ---
So try taking away those spaces with the file paths.