Blockland Forums > Suggestions & Requests
Poison Gas Bomb
som1:
Like in WWI you get traped without a seperate item (gas mask) you die in 5 to whatever seconds.
warble:
thats a really good idea if only i could model and script
TheArmyGuy:
Zone bricks with Fog emitters? onInZone >Player > AddHealth -10
Use toggle events to be able to choose it's location.
naturemon:
--- Quote from: TheArmyGuy on June 28, 2010, 04:44:39 PM ---Zone bricks with Fog emitters? onInZone >Player > AddHealth -10
Use toggle events to be able to choose it's location.
--- End quote ---
Why do people even try? It's a weapon, it cannot be done properly with events >.>.
Zones are great, but what happens when a person wants to, you know THROW the bomb...?
PowerDag:
Very possible, but would require VCE for it's item-type detector events. An easy way would probably be to make a proximity detector on the projectile's collision which would kill you if you did not have a set item. I'm not sure if VCE can be coded directly into items, though.
--- Quote from: TheArmyGuy on June 28, 2010, 04:44:39 PM ---Zone bricks with Fog emitters? onInZone >Player > AddHealth -10
Use toggle events to be able to choose it's location.
--- End quote ---
--- Quote from: som1 on June 28, 2010, 02:54:11 PM ---item
--- End quote ---