Blockland Forums > Suggestions & Requests

Poison Gas Bomb

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som1:

Like in WWI you get traped without a seperate item (gas mask) you die in 5 to whatever seconds.

warble:

thats a really good idea if only i could model and script

TheArmyGuy:

Zone bricks with Fog emitters? onInZone >Player > AddHealth -10

Use toggle events to be able to choose it's location.

naturemon:


--- Quote from: TheArmyGuy on June 28, 2010, 04:44:39 PM ---Zone bricks with Fog emitters? onInZone >Player > AddHealth -10

Use toggle events to be able to choose it's location.

--- End quote ---

Why do people even try? It's a weapon, it cannot be done properly with events >.>.

Zones are great, but what happens when a person wants to, you know THROW the bomb...?

PowerDag:

Very possible, but would require VCE for it's item-type detector events. An easy way would probably be to make a proximity detector on the projectile's collision which would kill you if you did not have a set item. I'm not sure if VCE can be coded directly into items, though.


--- Quote from: TheArmyGuy on June 28, 2010, 04:44:39 PM ---Zone bricks with Fog emitters? onInZone >Player > AddHealth -10

Use toggle events to be able to choose it's location.

--- End quote ---

--- Quote from: som1 on June 28, 2010, 02:54:11 PM ---item

--- End quote ---


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