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Most hated kind of game ending?

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Aphtonites:

I hate games with endings where instead of having some new features unlocked, and the joy of completing something, the credits roll, and you dropped off where you where before you fought the final boss, and they tell you to go do stuff you've already done before, i mean, i just don't feel like i've accomplished something, and i feel that the game will "never" actually end :(
Examples: LOZ phantom hourglass, M&L Bowser's inside story, professor layton.
It might be diffrent to you, but this is my opinion.

snot2:

the nintendo games where you have to restart the console

Wynd_Fox:

I agree totally. Or worse, games that just let you see a final cut scene.

Nepthan:

The ending you described, or games that leave a lot of cliff-hangers

snot2:


vanilla fallout 3 ending

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