| Blockland Forums > Modification Help |
| [Scripting Help] LoZ-style item obtaining |
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| Space Guy:
Look up the Torque Game Engine "PathCamera" object and tutorials for it, it might help. |
| 300spartan:
--- Quote from: sciberdude on June 30, 2010, 08:24:57 PM ---Thanks. :) Although I don't see how it would lag it up, it would just show text on your screen and an item spinning above your head. How could you spam it? --- End quote --- --- Quote from: 300spartan on June 30, 2010, 06:23:35 PM ---This would be REALLY fun. I can just imagine it c: Excalibur got a HK417! *music* Excalibur got a Light MG! *music* Spammed easily, and if you put too much effects on it, you could lag a server up so badly... --- End quote --- |
| otto-san:
You could do this by creating a variable for every item in the game then checking it. OR Make it create a variable for each item when picked up. You'd have to be careful with this, though, as too many variables active at the same time can lag a server. Then, as for the camera, you could spawn an image of the item above the player's headskin, then make the camera focus on it, though this could be a problem. As for rotating, look for the item rotating script. |
| MegaScientifical:
I still stand by my idea, which is probably how they did it in the game: A GUI overlays the screen with a 3D view of an object. |
| otto-san:
--- Quote from: MegaScientifical on July 02, 2010, 03:32:29 PM ---I still stand by my idea, which is probably how they did it in the game: A GUI overlays the screen with a 3D view of an object. --- End quote --- Maybe that would cause less lag. Or if any, on the client, not the server. |
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