| Blockland Forums > General Discussion |
| Fort Wars, what to avoid. |
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| L:
I make a fort build every now and then, and usually put somewhere in the title "NO DM", because I know if I allow a DM, people are going to make several and it will become event hell. The only reason I make a fort build in the first place is simply because I like building forts. But even then, I'm sure you all can imagine what the first person who joins is expecting. |
| .::Taboo::.:
What I intend to do for my Fort Wars (Tomorrow? It's been in planning a while) * Disable weapon/item spawning. * Disable addItem and setInventory (No exploits for you cigarettes) * Try and limit where people go. * Limit vehicle sizes, and, of course, power. * Host on either Bedroom, Kitchen, or Nieb's. |
| DrenDran:
--- Quote from: .::Taboo::. on July 01, 2010, 12:33:47 AM ---What I intend to do for my Fort Wars (Tomorrow? It's been in planning a while) * Disable weapon/item spawning. * Disable addItem and setInventory (No exploits for you cigarettes) * Try and limit where people go. * Limit vehicle sizes, and, of course, power. * Host on either Bedroom, Kitchen, or Nieb's. --- End quote --- A fortwars server where the host controls the weapons? That would suck. |
| Loopyla1:
--- Quote from: DrenDran on July 01, 2010, 02:12:17 PM ---A fortwars server where the host controls the weapons? That would suck. --- End quote --- Honestly, this. |
| heedicalking:
--- Quote from: DrenDran on July 01, 2010, 02:12:17 PM ---A fortwars server where the host controls the weapons? That would suck. --- End quote --- A server where people can spawn any over powered gun that the host has enabled would be worse. |
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