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| Adding 2 requiredments in your if statment??? |
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| Ephialtes:
--- Quote from: Orthone on June 30, 2010, 05:59:38 AM ---If %val is 1, and client is admin OR %val isn't 1 and client is SA AND player is an actual player.. That's a bit confusing. So either of the first two need to meet the requirement, and the last one needs to. A bit confusing. --- End quote --- It's a terrible example, yes. There should be more brackets in there. |
| MegaScientifical:
--- Quote from: Orthone on June 30, 2010, 05:59:38 AM ---If %val is 1, and client is admin OR %val isn't 1 and client is SA AND player is an actual player.. That's a bit confusing. So either of the first two need to meet the requirement, and the last one needs to. A bit confusing. --- End quote --- Just an example of a compact check instead of a series. It can be confusing, but you just have to read through it and you'll get it at some point. Also, who wants to learn Switch and Switch$ from MegaScientifical?! :cookieMonster: |
| tyler0:
ok i need help... i want to make it so when you use the key ctrl m it will send the message to all players... This code works but i need it to only work if client is admin. --- Code: ---moveMap.bind(keyboard, "ctrl m", buttonA); function buttonA(%val) { if (%val) { messageAll('',$Messages::2); } } --- End code --- but for some reason this code doesn't work... --- Code: ---moveMap.bind(keyboard, "ctrl m", buttonA); function buttonA(%val) { if (%val && %Client.isAdmin) { messageAll('',$Messages::2); } } --- End code --- |
| MegaScientifical:
--- Quote from: tyler0 on June 30, 2010, 01:58:46 PM ---ok i need help... i want to make it so when you use the key ctrl m it will send the message to all players... This code works but i need it to only work if client is admin. -snip- but for some reason this code doesn't work... -snip- --- End quote --- That's because %client is never defined. Either way, you're running "messageAll" which can only be run serverside unless you've done some modification. This code should work clientside and also check admin-only. Client.cs --- Code: ---moveMap.bind(keyboard, "ctrl m", buttonA); function buttonA(%val) { if (%val) commandToServer('specMessageAll', $Messages::2); } --- End code --- Server.cs --- Code: ---function serverCmdSpecMessageAll(%client, %msg) { if(%client.isAdmin) messageAll(%client, %msg); } --- End code --- There's many others ways to do it, but that's one way that should work. |
| tyler0:
--- Quote from: MegaScientifical on June 30, 2010, 02:26:32 PM ---That's because %client is never defined. Either way, you're running "messageAll" which can only be run serverside unless you've done some modification. This code should work clientside and also check admin-only. Client.cs --- Code: ---moveMap.bind(keyboard, "ctrl m", buttonA); function buttonA(%val) { if (%val) commandToServer('specMessageAll', $Messages::2); } --- End code --- Server.cs --- Code: ---function serverCmdSpecMessageAll(%client, %msg) { if(%client.isAdmin) messageAll(%client, %msg); } --- End code --- There's many others ways to do it, but that's one way that should work. --- End quote --- thank you! thank you! thank you! thank you! thank you! thank you! |
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