Blockland Forums > Modification Help
Scripting a camera change
Headcrab Zombie:
Entirely serverside, and that's all the script I have for it, didn't leave anything out.
Oh yeah, and if anyone does fix it up and release it, PM me a link. I rarely visit the add-ons section, I probably wouldn't see it, and I'd like to see the changes made for future scripting projects.
sciberdude:
MMMkay. I foresee better Modern Warfare servers in the future... OoOoOooo...
Might lock this topic, we'll see in a few days.
MegaScientifical:
--- Quote from: sciberdude on July 01, 2010, 12:09:07 AM ---MMMkay. I foresee better Modern Warfare servers in the future... OoOoOooo...
Might lock this topic, we'll see in a few days.
--- End quote ---
Uhh... So you give up on Zelda stuff? Dude, why give up on that. That was awesome. :(
Plornt:
--- Code: ---function GameConnection::killcam(%client,%killer)
{
%client.camera.setOrbitMode(%killer,%killer.gettransform(),0.5,4.5,4.5,0);
%client.setControlObject(%client.camera);
}
--- End code ---
MegaScientifical:
--- Quote from: Plornt on July 01, 2010, 06:35:27 PM ----snip-
--- End quote ---
He wants the camera to fly to the guy, methinks. o_o
Why is "methinks" in my Firefox dictionary of correctly spelled words?