| Blockland Forums > Modification Help |
| Making a gui send a message in a textbox on the gui. |
| (1/2) > >> |
| tyler0:
Ok here is my code: Client.cs --- Code: ---exec("./Testgui.gui"); moveMap.bind(keyboard, "m", pushTestgui); function SetMessage(%Client) { messageAll('', Textbox1.text ); } --- End code --- Testgui.gui --- Code: ---//--- OBJECT WRITE BEGIN --- new GuiControl(Testgui) { profile = "GuiDefaultProfile"; horizSizing = "right"; vertSizing = "bottom"; position = "0 0"; extent = "640 480"; minExtent = "8 2"; visible = "1"; new GuiWindowCtrl() { profile = "GuiWindowProfile"; horizSizing = "right"; vertSizing = "bottom"; position = "149 66"; extent = "337 185"; minExtent = "8 2"; visible = "1"; command = "canvas.popdialog(Testgui);"; accelerator = "escape"; text = "Test GUI"; maxLength = "255"; resizeWidth = "1"; resizeHeight = "1"; canMove = "1"; canClose = "1"; canMinimize = "1"; canMaximize = "1"; minSize = "50 50"; closeCommand = "canvas.popdialog(Testgui);"; new GuiSwatchCtrl() { profile = "GuiDefaultProfile"; horizSizing = "right"; vertSizing = "bottom"; position = "56 49"; extent = "223 53"; minExtent = "8 2"; visible = "1"; color = "175 175 175 255"; new GuiMLTextCtrl() { profile = "BlockChatChannelSize7Profile"; horizSizing = "right"; vertSizing = "bottom"; position = "4 9"; extent = "223 29"; minExtent = "8 2"; visible = "1"; lineSpacing = "2"; allowColorChars = "0"; maxChars = "-1"; text = "CLICK DA BUTTON"; maxBitmapHeight = "-1"; selectable = "1"; }; }; new GuiTextEditCtrl(Textbox1) { profile = "GuiTextEditProfile"; horizSizing = "right"; vertSizing = "bottom"; position = "34 119"; extent = "264 18"; minExtent = "8 2"; visible = "1"; text = "Empty"; maxLength = "255"; historySize = "0"; password = "0"; tabComplete = "0"; sinkAllKeyEvents = "0"; }; new GuiButtonCtrl(Button1) { profile = "GuiButtonProfile"; horizSizing = "right"; vertSizing = "bottom"; position = "98 145"; extent = "140 30"; minExtent = "8 2"; visible = "1"; command = "SetMessage();"; text = "Button"; groupNum = "-1"; buttonType = "PushButton"; }; }; }; //--- OBJECT WRITE END --- --- End code --- |
| otto-san:
Did you try making a separate variable for the text box? |
| tyler0:
--- Quote from: otto-san on July 01, 2010, 10:12:51 PM ---Did you try making a separate variable for the text box? --- End quote --- i saw that but i don't know how to use it :( |
| otto-san:
%textbox=Textbox1.txt I don't know a lot about text boxes. |
| MegaScientifical:
No no, you're doing it all wrong. I'd say more, but I'm in a weird mood where as I don't feel like explaining something I haven't worked with much at all. |
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