| Off Topic > Games |
| FPS MEGATOPIC |
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| Bisjac:
i played halo about 14 years ago, it was called quake then. and i see it hasn't changed at all lol grab biggest gun, and jump! jump! jump! respawn jump! jump! |
| Solid:
But it's fun shooting people. :( And about how you can't aim very well on consoles because of controllers, I can aim just fine with auto aim turned off. |
| Bisjac:
because the cross-hairs are like 4 inches wide on your screen. the guns on consoles always have this huge spray range. its like this for every game. even the console versions of multi platform ones. altered for stufftiness. PC versions have that little dot, cant even see it most times. they force you to be dead on. so no dancing around like any idiot reloading for the 6th time. the first MW me and my brother both had. he had 360 i play on my pc. the score needed to end any game on the pc was twice as much compared to console. the games were designed so differently to make up for the failures of using a gamepad. i would watch every player on his game strafe around each other like this was some early 90s fast shooter. so humorous and made me sick. |
| Solid:
bleh, that's true i guess it's still fun though, games like the N64 Perfect Dark port for 360 |
| Bisjac:
they need to port goldeneye i think. i miss that game |
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