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Video game cliches that piss you off

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oromis:

Bosses that come back after you think you've defeated them. It used to get me all the time, I'm like YES, forget YES I FINALLY BEAT HIM, SUCK IT friend, YOU ARE DEAD, hah-oooosht, and then they come back twice as strong. Now I'm always skeptical about these things. In portal I thought she was going to break out in laughter and tell you that her destruction was a joke like she did with the gas

"nuro toxins, cough cough, so deadly-HAHAHAHAHA"

...how do you spell nuro neuro nero?

Chrono:

A female character being super powerful ONLY because they're apparently stereotyped to be weak.


--- Quote from: prnceoprsia on July 06, 2010, 07:29:48 PM ---Shockwave attacks. Every boss that jumps on the ground and makes a shockwave that you have to jump over.

--- End quote ---
&

--- Quote from: Dodger on July 06, 2010, 07:35:00 PM ---I really hate teleporting enemies (Ex: Conduit on infamous)

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If you dislike both of these, don't play Grand Chase. Otherwise, fun game.

NickTheSushi:


--- Quote from: Chrono on July 06, 2010, 09:52:35 PM ---A female character being super powerful ONLY because they're apparently stereotyped to be weak.

--- End quote ---
I haven't seen this too much lately, though.

Solid:

The Ratchet and Clank last boss was like the one Bisjac described.

Chrono:


--- Quote from: NickTheSushi on July 06, 2010, 09:54:09 PM ---I haven't seen this too much lately, though.

--- End quote ---
Happening less often yes, but there was a time it was like, everywhere.

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