| Blockland Forums > Modification Help |
| Player Launching |
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| Cca:
Thanks for the warp code guys, ive been using it alot. Really helpful to get around fast SO i was thinking, instead of warping around, can there be a way to use velocity to throw the player to the current position he is looking at with motion using a key bind, i am thinking more of a personal mod using this code: if(!$ClientWarp::Binds) { $remapDivision[$remapCount]="Warp Cmd"; $remapName[$remapCount]="Activate"; $remapCmd[$remapCount]="Warp"; $remapCount++; $ClientWarp::Binds=1; } function Warp() { commandtoserver('warp'); } |
| Kalphiter:
--- Quote from: Cca on July 08, 2010, 07:48:17 PM ---Thanks for the warp code guys, ive been using it alot. --- End quote --- Have you payed attention to the fact that it already exists as a default keybind? |
| Cca:
Nope, not a cent |
| Cca:
I was looking at the click push script, maybe theres a way to bind click push to a key, and to the client |
| otto-san:
why would you bind clickpush to a key when it is activated by clicking another person what |
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