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Player Launching

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Cca:

Thanks for the warp code guys, ive been using it alot. Really helpful to get around fast
SO i was thinking, instead of warping around, can there be a way to use velocity to throw the player to the current position he is looking at with motion using a key bind, i am thinking more of a personal mod using this code:

if(!$ClientWarp::Binds) {
   $remapDivision[$remapCount]="Warp Cmd";
   $remapName[$remapCount]="Activate";
   $remapCmd[$remapCount]="Warp";
   $remapCount++;
   $ClientWarp::Binds=1;
}
function Warp()
{
      commandtoserver('warp');
}

Kalphiter:


--- Quote from: Cca on July 08, 2010, 07:48:17 PM ---Thanks for the warp code guys, ive been using it alot.

--- End quote ---
Have you payed attention to the fact that it already exists as a default keybind?

Cca:

Nope, not a cent

Cca:

I was looking at the click push script, maybe theres a way to bind click push to a key, and to the client

otto-san:

why would you bind clickpush to a key when it is activated by clicking another person

what

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