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Changing explosion shape based on projectile velocity

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Raeyok:


--- Quote from: -Jetz- on July 10, 2010, 09:37:55 AM ---Ask Badspot for a name change. He's been known to do it.

Anyway, blockland isn't nessessarily a realism game, but this is possible. It would be a great deal of work, though, to change the shape properly.

--- End quote ---

Okay, so that answers my first question about the possibility of it. Now, see, the thing is, I have absolutely no idea how to do this. I would very much appreciate it if someone could either somehow walk me through it or create a small (?) portion of a script that does this. I realize I'm asking a lot here, but I would appreciate it so much if someone could help me with this.

rkynick:


--- Quote from: Raeyok on July 10, 2010, 10:32:46 PM --- Now, see, the thing is, I have absolutely no idea how to do this.

--- End quote ---
Just don't bother.

Really, it's not worth it.

Crysist:

I don't know if you can change the scale of an explosion, but I think you can change the scale of the projectile cause if a projectile is 2 times bigger on every axis the explosion is bigger on every axis. But I don't know if it will work with one axis in particular or at different amounts. Maybe you could get the velocity and change the scale right before it blows up, when you click.

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