Blockland Forums > Modification Help

Changing explosion shape based on projectile velocity

Pages: << < (2/3) > >>

Raeyok:


--- Quote from: WRB852 on July 10, 2010, 01:38:08 AM ---What is the purpose of this? It seems to me that it's more work than it's worth.

--- End quote ---

Yeah, what otto said. I'm just trying to make it as realistic as possible.

otto-san:

dont call me otto-san

i hate this name

call me either otto

or ottosparks

-Jetz-:


--- Quote from: otto-san on July 10, 2010, 09:16:17 AM ---dont call me otto-san

i hate this name

call me either otto

or ottosparks

--- End quote ---
Ask Badspot for a name change. He's been known to do it.

Anyway, blockland isn't nessessarily a realism game, but this is possible. It would be a great deal of work, though, to change the shape properly.

otto-san:

I don't know if it'd work, but get the xyz velocity for the grenade, and variables for all of them.

then make the explosion scale those variables?

-Jetz-:


--- Quote from: otto-san on July 10, 2010, 10:38:47 AM ---I don't know if it'd work, but get the xyz velocity for the grenade, and variables for all of them.

then make the explosion scale those variables?

--- End quote ---
Explosion scale is in the datablock, so that's no good.

Pages: << < (2/3) > >>

Go to full version