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Changing Jets.

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skill4life:


--- Code: ---So i tried finding an answer to changing Jump Jet jet, And this is what i came up with.

I think i'm doing it wrong.
datablock PlayerData(PlayerJumpJetTest : PlayerStandardArmor)
{
minJetEnergy = 10;
jetEnergyDrain = 10;
canJet = 1;

rechargeRate = 3.0;

uiName = "Jump-JetPlayer";
showEnergyBar = false;

jetEmitter = FogParticleA;
jetGroundEmitter = BurnEmitterA;
jetGroundDistance = 25;
};
--- End code ---

Anyone know how to correctly do it?

otto-san:

overwrite the existing jet particle with your own silly edit

skill4life:


--- Quote from: otto-san on July 10, 2010, 10:39:39 AM ---overwrite the existing jet particle with your own silly edit

--- End quote ---
Wait what, how?

Reinforcements:

You need to specify a file path as well as put quotes around it.

skill4life:


--- Quote from: Reinforcements on July 11, 2010, 12:30:01 PM ---You need to specify a file path as well as put quotes around it.

--- End quote ---

How, I'm stupid D:

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