Blockland Forums > Modification Help
Changing Jets.
<< < (2/3) > >>
otto-san:

--- Quote from: skill4life on July 12, 2010, 04:15:44 PM ---How, I'm stupid D:

--- End quote ---
it's okay
everyone on the internet is stupid
skill4life:
That doesn't help.
Damnit, I thought it would be quick and easy to get this working rage.
otto-san:
look at those admin ball edits

they can help
skill4life:
This is the only thing i could find:

--- Code: ---//Changes The Default Admin Orb

datablock ParticleData(CameraParticleA)
{
dragCoefficient      = 3;
gravityCoefficient   = -0.0;
inheritedVelFactor   = 1;
constantAcceleration = 0.0;
lifetimeMS           = 600;
lifetimeVarianceMS   = 0;
textureName          = "base/data/particles/thinRing";
spinSpeed = 0.0;
spinRandomMin = 0.0;
spinRandomMax = 0.0;
colors[0]     = "0.5 0.1 0.1 0.4";
colors[1]     = "0.6 0.2 0.2 0.1";
colors[2]     = "0.1 0.3 0.3 0.4";
sizes[0]      = 1.50;
sizes[1]      = 0.75;
sizes[2]      = 0.25;
times[0]      = 0;
times[1]      = 1.5;
times[2]      = 1;

useInvAlpha = false;
};
datablock ParticleEmitterData(CameraEmitterA)
{
   ejectionPeriodMS = 6.5;
   periodVarianceMS = 0;
   ejectionVelocity = 1.0;
   velocityVariance = 0.6;
   ejectionOffset   = 0.5;
   thetaMin         = 1.5;
   thetaMax         = 90;
   phiReferenceVel  = 0;
   phiVariance      = 360;
   overrideAdvance = false;
   particles = "CameraParticleA";
   
   useEmitterColors = 0;
};

datablock ParticleData(playerTeleportParticleB)
{
dragCoefficient      = 3;
gravityCoefficient   = -0.0;
inheritedVelFactor   = 1;
constantAcceleration = 0.0;
lifetimeMS           = 1500;
lifetimeVarianceMS   = 10;
textureName          = "base/data/particles/thinRing";
spinSpeed = 0.0;
spinRandomMin = 0.5;
spinRandomMax = 1.0;
colors[0]     = "0.5 0.1 0.1 0.4";
colors[1]     = "0.6 0.2 0.2 0.1";
colors[2]     = "0.1 0.3 0.3 0.4";
sizes[0]      = 0.25;
sizes[1]      = 0.10;
sizes[2]      = 0.15;
times[0]      = 0;
times[1]      = 0.5;
times[2]      = 1;

useInvAlpha = false;
};
datablock ParticleEmitterData(playerTeleportEmitterB)
{
   ejectionPeriodMS = 10.5;
   periodVarianceMS = 1.0;
   ejectionVelocity = 1.0;
   velocityVariance = 0.6;
   ejectionOffset   = 0.5;
   thetaMin         = 1.5;
   thetaMax         = 90;
   phiReferenceVel  = 0;
   phiVariance      = 360;
   overrideAdvance = false;
   particles = "playerTeleportEmitterB";
   
   useEmitterColors = 0;
};

datablock ParticleData(playerTeleportParticleA)
{
dragCoefficient      = 3;
gravityCoefficient   = -0.0;
inheritedVelFactor   = 1;
constantAcceleration = 0.5;
lifetimeMS           = 200;
lifetimeVarianceMS   = 100;
textureName          = "base/data/particles/thinRing";
spinSpeed = 0.5;
spinRandomMin = 0.1;
spinRandomMax = 0.5;
colors[0]     = "0.5 0.1 0.1 0.4";
colors[1]     = "0.6 0.2 0.2 0.1";
colors[2]     = "0.1 0.3 0.3 0.4";
sizes[0]      = 1.50;
sizes[1]      = 0.75;
sizes[2]      = 0.25;
times[0]      = 0;
times[1]      = 1.5;
times[2]      = 1;

useInvAlpha = false;
};
datablock ParticleEmitterData(playerTeleportEmitterA)
{
   ejectionPeriodMS = 10.0;
   periodVarianceMS = 1.0;
   ejectionVelocity = 1.5;
   velocityVariance = 10.0;
   ejectionOffset   = 0.5;
   thetaMin         = 1.5;
   thetaMax         = 90;
   phiReferenceVel  = 0;
   phiVariance      = 360;
   overrideAdvance = false;
   particles = "playerTeleportEmitterA";
   
   useEmitterColors = 0;
};

--- End code ---

Doesn't help at all.
D:
Destiny/Zack0Wack0:
Try this:
jetEmitter = FogEmitterA;
It was asking for an emitter not a particle..
Navigation
Message Index
Next page
Previous page

Go to full version