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Oblivion RPG [WIP]
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Obibital:

--- Quote from: Thorax on July 19, 2010, 03:30:32 PM ---Look for a .OGG that for "Criminal Scum". That'd make this perfect.

--- End quote ---

<soundlikeimstupid>
Whats a .OOG ?

</soundlikeimstupid>

If im right, your saying the Guards you yell at you when they chase you down.
I wouldnt be sure how to do this
Thorax:
.OGG files are the sound files BL uses. You can event bots so that they yell it when they chase you.
Tolster:
That would be awesome.
But just to be picky, OGG is mostly used for music in BL, WAV is used for sounds.
But you could use OGG's as sound as well, if i remember it correctly.

PS: To get it work, wouldn't it just to add a event that activates at the same time as the 'chase' event?

NinjaEdit: God, i'm just plain bad at english sometimes, fixed the grammar.
Obibital:

--- Quote from: Tolster on July 19, 2010, 03:53:41 PM ---That would be awesome.
But just to be picky, OGG is mostly used for music in BL, WAV is used for sounds.
But you could use OGG's as sound as well, if i remember it correctly.

PS: To get it work, wouldn't it just to add a event that activates at the same time as the 'chase' event?

NinjaEdit: God, i'm just plain bad at english sometimes, fixed the grammar.

--- End quote ---


The Chase Function is a little iffy at the moment, Since theres no SetBotMovement Client Output

Just a Setbotmovement Player, which chases the closest person depending on the occasion, and that tends to not work.  :\
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