Blockland Forums > Modification Help
SimpleWell looping animation [Still Need Help]
Pew446:
--- Quote from: takato14 on July 13, 2010, 01:06:35 PM ---mmk.... its the stateSequence. Does it have a shapeBaseImageData Datablock for the hat? because if not, you need it. And if thats not how the SimpleWell hat mod works, then I have no clue how to do it or know if its even possible. If it DOES use a shapeBaseImageData datablock, add this to one of the states:
--- Code: ---stateSequence[#] = <Name of animation sequence>;
--- End code ---
Replace # with the number of the rest of the states in the group, and im sure you know what do do with the other thing lol.
--- End quote ---
It made a bullet so I put it in code for ya.
takato14:
mmk, which program are you using? To either save or waste time, Ill assume you're using blender (Saves time if you do, wastes my time if not but meh >_>) When exporting as a DTS, go under the Sequences tab and choose your animation. There are 2 buttons next to the name, one that says export and one that says cyclic. Click the cyclic button. Once you use the script to play it back (if you even need to; try it with no modifications to the script first) it should continue going. Hope this helps.
goz3rr:
I think you need to name the sequence "idle" without quotes or something. And i think milkshape has a Looping animation checkbox..
takato14:
--- Quote from: Pew446 on July 13, 2010, 11:06:26 PM ---It made a bullet so I put it in code for ya.
--- End quote ---
Pointless, but whatever.
Xinakam:
Sorry to waste time but I do use Milkshape. In the dts exporter, there is an add animation box, in that box there's a cycling check box. Think that is it?
Edit: should of read your entire post first... Lol