There's a function called serverloadbricksdirect("base/saves/MapName/Save.bls"); which you can use serverside, I think.EDIT: Ah, in the Tutorial source:serverDirectSaveFileLoad("base/saves/tutorial/TutorialBricks.bls", 3);The 3 is the method of loading colours, replacing them with the ones in the file, matching to nearest in paint set, adding them to the end, etc. I don't know what number means which method, though.You'd have something like:Code: [Select]function servercmdload(%client,%file){ if(isFile("base/saves/" @ %file @ ".bls") && %client.isSuperAdmin) { serverDirectSaveFileLoad("base/saves/" @ %file @ ".bls", 3); }}Then someone would type /load Slate/SaveName to load "SaveName" for Slate. Bear in mind that this loads files from the host's computer, not whoever types the command. (You'd need stuff to upload the file for the other)
function servercmdload(%client,%file){ if(isFile("base/saves/" @ %file @ ".bls") && %client.isSuperAdmin) { serverDirectSaveFileLoad("base/saves/" @ %file @ ".bls", 3); }}
Found it :p