Blockland Forums > Modification Help
PathCamera
MegaScientifical:
--- Quote from: WRB852 on July 19, 2010, 12:49:34 PM ---No, I definitely didn't do that. I'm not a complete idiot!
Here's what I have:
-snip-
From my understanding, it should start at where I first fired the tool, and then travel along the path of where I fired after that. For some reason, it still takes me out in space.
--- End quote ---
Well, I don't know crap, but you're setting position to "0.0" and the target to "1.0" which seems completely wrong. Position is a 3 variable thing, like "5 1 8". Target is likely also a position like that.
Desolation:
--- Quote from: MegaScientifical on July 19, 2010, 08:07:02 PM ---Well, I don't know crap, but you're setting position to "0.0" and the target to "1.0" which seems completely wrong. Position is a 3 variable thing, like "5 1 8". Target is likely also a position like that.
--- End quote ---
This was taken from the Appendix.
--- Code: ---setPosition( pos )
Purpose
Use the setPosition method to set the position of the camera on a path as a
percentage.
Syntax
pos – A floating point value equal to the position on the current camera path.
Between 0.0 and 1.0.
Returns
No return value.
See Also
setState, setTarget
97
--- End code ---
Edit:
Oh man, I did it! It looks so lovey!
WRB852:
Ahaha I got it working too. Interesting.
Desolation:
For those who want to see what it's like.
http://www.xfire.com/video/3116d8/