| Blockland Forums > Modification Help |
| Messaging in a package? |
| (1/3) > >> |
| tyler0:
Here is my code. Whats wrong with it? --- Code: ---package NewPackage { function paintProjectile::onCollision(%this,%obj,%col,%fade,%pos,%normal) { %c = %this.player.client; commandtoclient(%c,'centerprint',"Hey!",2); Parent::onCollision(%this,%obj,%col,%fade,%pos,%normal); } }; activatePackage(NewPackage); --- End code --- |
| Crysist:
commandtoclient(%c,'centerprint',"HEy!",2); Never defined %c. |
| otto-san:
--- Quote from: Crysist on July 14, 2010, 02:42:53 PM ---commandtoclient(%c,'centerprint',"HEy!",2); Never defined %c. --- End quote --- this you should add something like %c = %this.player.client; |
| tyler0:
so it would be: --- Code: ---%c = %this.player.client; package NewPackage { function paintProjectile::onCollision(%this,%obj,%col,%fade,%pos,%normal) { commandtoclient(%c,'centerprint',"HEy!",2); Parent::onCollision(%this,%obj,%col,%fade,%pos,%normal); } }; activatePackage(NewPackage); --- End code --- :/ didn't work |
| Destiny/Zack0Wack0:
No put the %c = * part in the function, silly. |
| Navigation |
| Message Index |
| Next page |