| Blockland Forums > Modification Help |
| Weapon Rate of fire |
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| Obibital:
Im making my first Model and editing the defualt Gun script to fit it Where would i find the line that determines the Rate of fire/Automatic fire? |
| otto-san:
The reload sequence. Which would probably be sequence 9. |
| Obibital:
--- Quote from: otto-san on July 14, 2010, 04:49:24 PM ---The reload sequence. Which would probably be sequence 9. --- End quote --- Im sorry that didnt help :[ Here ill give you the portion of the script Put the one/s that i need to modify in Bold --- Quote ---projectileShapeName = "add-ons/weapon_gun/bullet.dts"; directDamage = 30; directDamageType = $DamageType::PPSH; radiusDamageType = $DamageType::PPSH; brickExplosionRadius = 0; brickExplosionImpact = true; //destroy a brick if we hit it directly? brickExplosionForce = 10; brickExplosionMaxVolume = 1; //max volume of bricks that we can destroy brickExplosionMaxVolumeFloati ng = 2; //max volume of bricks that we can destroy if they aren't connected to the ground impactImpulse = 400; verticalImpulse = 400; explosion = PPSHExplosion; particleEmitter = ""; //bulletTrailEmitter; muzzleVelocity = 90; velInheritFactor = 1; armingDelay = 00; lifetime = 4000; fadeDelay = 3500; bounceElasticity = 0.5; bounceFriction = 0.20; isBallistic = false; gravityMod = 0.0; hasLight = false; lightRadius = 3.0; lightColor = "0 0 0.5"; uiName = "PPSH Bullet"; --- End quote --- |
| Crysist:
--- Quote from: Obibital on July 14, 2010, 05:23:34 PM ---Im sorry that didnt help :[ Here ill give you the portion of the script Put the one/s that i need to modify in Bold --- End quote --- It's not in that part. The bottom where is has stuff about states. |
| Obibital:
Ill look there, i just figured it would be around there since the Dmg was in that spot |
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