| Blockland Forums > General Discussion |
| Blackhole Tutorial. |
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| Jacky:
Hello, this is a topic on how to make a black hole. First, make something that looks like this: Ok do you see the black brick up there? Name it anything you want. That brick will be the blackhole. Now the white 16x16 baseplate, go to it and do: OnPlayerTouch > NamedBrick > fireRelay [BlackHole] Ok, now for the black hole. Wrench the black hole brick and click: Events. Now just follow these events below: OnRelay > Self > fireRelay OnRelay > Self > radiusImpulse > [16] [-255] [1] OnPlayerTouch > Player > Kill OnPlayerTouch > Self > cancelEvents Now when you copy those events, when you touch the white 16x16 baseplate the black brick will suck you up. Hope this helped :3 |
| Chrono:
In CityRPs, replace the 16 with a 99. |
| Jacky:
--- Quote from: Chrono on July 15, 2010, 02:02:36 PM ---In CityRPs, replace the 16 with a 99. --- End quote --- Lol. |
| Tyler66:
--- Quote from: Chrono on July 15, 2010, 02:02:36 PM ---In CityRPs, replace the 16 with a 99. --- End quote --- Nice. |
| Snaily:
A better way to do it is to use printCountUnderflows, as they can affect more than one person outside a minigame. 0 onPlayerTouch > Self > DecrementPrintCount > 9 0 onPlayerTouch > Self > DecrementPrintCount > 1 0 onPrintCountUnderflow > Self >RadiusImpulse > 100 -5000 100 100 onPrintCountUnderflow > Self > DecrementPrintCount > 9 100 onPrintCountUnderflow > Self > DecrementPrintCount > 1 Edit: With underflows, make sure you provide a delay. 100 is usually good. |
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