Author Topic: Default Player Model (Inludes Download for .ms3d, .blend, .dxf, .3ds, and .skp)  (Read 22336 times)

Check. But how do i package them so that they appear as nodes in the avatar editor?
I really don't think you can do that.

BUMP!! for anyone who can help me find a way D':

BUMP!! for anyone who can help me find a way D':
You can edit the Simplewell hat mod, so that they appear on you nodes when you type a slash command.

hmm thats a start but it would be to complicated for all my models

hmm thats a start but it would be to complicated for all my models
It's not possible, unless you want to edit and re-animate the entire player.

if thats what it takes then maybe i can do it then turn it in to bad spot?

if thats what it takes then maybe i can do it then turn it in to bad spot?
Go ahead, but I doubt he will do anything with it.

Khoz, do you have shaper 3d?

Khoz, do you have shaper 3d?
I do not actually own it, but I have access to the Demo.

Thanks bro!

Doll.blend helped alot.

Just to ask, what is the square hat with
the bobble on it called?
« Last Edit: February 12, 2011, 05:04:59 PM by Commander sushi »

Just to ask, what is the square hat with
the bobble on it called?
scoutHat.

The plumes are:

triPlume
plume
septPlume

 I got it!! I could make a new player type with a new model and animation scheme, and . I;d need all the help i can get though.... would you mind joining my modifying team?