| Blockland Forums > Modification Help |
| Innertube *Fixed* |
| << < (2/2) |
| Uxie:
--- Quote from: Crysist on July 23, 2010, 04:39:51 PM ---You add joints names hub#, as many as it says "numwheels = somenumberhere;" in the script --- End quote --- What if I have it set to 0? |
| Crysist:
--- Quote from: Uxie on July 23, 2010, 05:09:50 PM ---What if I have it set to 0? --- End quote --- Then you don't need to add any hubs. |
| Uxie:
--- Quote from: Crysist on July 24, 2010, 03:23:48 PM ---Then you don't need to add any hubs. --- End quote --- I had it set to that all along. I don't get why it doesn't work. |
| Crysist:
--- Quote from: Uxie on July 24, 2010, 06:08:22 PM ---I had it set to that all along. I don't get why it doesn't work. --- End quote --- Is the collision mesh convex? Post the script. |
| Uxie:
There |
| Navigation |
| Message Index |
| Previous page |