Blockland Forums > Modification Help
Innertube *Fixed*
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Uxie:

--- Quote from: Crysist on July 23, 2010, 04:39:51 PM ---You add joints names hub#, as many as it says "numwheels = somenumberhere;" in the script

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What if I have it set to 0?
Crysist:

--- Quote from: Uxie on July 23, 2010, 05:09:50 PM ---What if I have it set to 0?


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Then you don't need to add any hubs.
Uxie:

--- Quote from: Crysist on July 24, 2010, 03:23:48 PM ---Then you don't need to add any hubs.

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I had it set to that all along. I don't get why it doesn't work.
Crysist:

--- Quote from: Uxie on July 24, 2010, 06:08:22 PM ---I had it set to that all along. I don't get why it doesn't work.

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Is the collision mesh convex? Post the script.
Uxie:
There
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