| Blockland Forums > Modification Help |
| Flood Protection |
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| Kalphiter:
--- Quote from: General on July 24, 2010, 02:04:16 PM ---I think so, since the value is 1 for 10 seconds. --- End quote --- So, it activates their flood protection? |
| herb:
this seems pointless imo... maybe if i knew what you were actually trying to do here... |
| General:
--- Quote from: Kalphiter on July 24, 2010, 02:06:04 PM ---So, it activates their flood protection? --- End quote --- The echo proved that it has values, it also proved that 1 means the client is under flood protection, you could try this yourself. After finding that it has values, I tried to use it in my script which failed. Basically, I wanted it to continue the code if the client was not under flood protection, instead it resulted in giving me two flood warnings and continued running the code: --- Code: ---package TEST { function serverCmdMessageSent(%client, %text) { if(spamAlert(%client) == 0) { //Code goes here } parent::serverCmdMessageSent(%client, %text); } }; activatePackage(TEST); --- End code --- The echo said yes, it does activate their flood protection. It doesn't seem that way in the code, unless I've made a mistake in it? I need some clarification on this, this is how I'm presuming it works. --- Quote from: herb on July 24, 2010, 02:58:45 PM ---this seems pointless imo... maybe if i knew what you were actually trying to do here... --- End quote --- Maybe re-reading the posts will help, I've left enough information on what I am trying to do. |
| General:
Still need help... |
| MegaScientifical:
Whatever you do, don't clear the spamAlert function. It crashes the game if anyone talks... |
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